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02 June 2010 @ 08:49 am
6/2 - Thomas Snyder does the Nikoli.com Puzzles  
Hashiwokakero - 9x9 Easy by aiko - 0:28
Shikaku - 24x14 Hard by -4 - 2:00
Masyu - 24x14 Hard by Guten - 2:33
Slitherlink - 18x10 Easy by Casty - 1:42



Not a lot to talk about today. My favorite moment was certainly the last connection you need to make in the Masyu (4 ends, 2 white circles sitting vertically between) but that was really the only "moment" today that didn't feel standard. The Hards were both Larger but not Harder puzzles and a bit disappointing. I tried to make the Slitherlink into a one stroke for awhile (which slowed my time) but it's not. The Hashi is, like the small Akaris, a clicking exercise and not a puzzle I would pay for. So there's no best puzzle today.
 
 
 
(Anonymous) on June 2nd, 2010 04:44 pm (UTC)
The masyu wasn't hugely spectacular (indeed arguably a clickfest if I could manage 1st), but it was no mean feat to set the puzzle up for that finishing move - controlling all the loose ends like that takes at least some degree of constructing skill. If this is the art of puzzles, then it wasn't necessarily the same sort of obvious art as a Monet painting; rather it was more the sort found in, say, the components of a Swiss watch. OK - I'm not voting it as a pick of the puzzles, but it certainly deserves to win the day.

Tom.C
motrismotris on June 2nd, 2010 04:47 pm (UTC)
I'm not as convinced its so hard to set up, but then I don't feel like outdoing this theme right now. It was good, but I think I'm going to start being more selective and maybe just mark my favorites instead of always choosing one a day as this is more arbitrary than I desire.
zundevilzundevil on June 2nd, 2010 06:13 pm (UTC)
I think I'm with Thomas on this one. I had seen some brief allusion to a "big finish" or something and upon solving it...really, that was it? I guess it's "different" but still not very satisfying, even if it took some work to get there.
(Anonymous) on June 2nd, 2010 07:24 pm (UTC)
Not the hardest thing in the world - but not trivial either. If you want that trick to definitely be the last bit of the puzzle then you've got a little bit of work to do to ensure uniqueness. I agree this could probably be outdone by a competent constructor, but as always I thought I'd give a bit of support where I think it's needed. There was a bit of novelty there, and as you said it was certainly the "moment" of the day.

Re simply picking your favourite puzzles as and when they come up: this probably makes more sense - it also allows for the possibility that there are two or more exceptional puzzles on any given day!

Tom.C
(Anonymous) on June 2nd, 2010 07:27 pm (UTC)
Ah - and now that I think about it, it's very similar to a trick I had in the big masyu. Perhaps I'm biased :p
(Anonymous) on June 2nd, 2010 09:21 pm (UTC)
Assuming that's Tom C replying to his own post:
The 2x2 blocks of white pearls in that big masyu were way more interesting than the finish of this one. When I think of clever ways for a puzzle to end up I think of things like the nurikabe a month or so back that ended with a double-cross ++ shape of 17 squares, or Melon's beautiful "nonconsecutive fillomino". This was just sort of cute.

The Shikaku was really easy for an alleged "hard", the Hashi was trivial (as an older, slower person, I took a little over 30 seconds -- stupid reflexes). The easy slitherlink today was actually pretty interesting for an easy puzzle, though.

- Jack B