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30 May 2006 @ 12:07 am
 
For the last year, the growing number of sudoku books has been a bit frightening; undoubtedly, with every publisher now thinking printing sudoku is kind of like printing money, a couple really suspect books would be released. Well, as this trend has continued, I've finally compiled my Top Five Worst Stretches in Sudoku-Publishing Space*:

1. Pat Sajak's Super Sudoku Featuring Code Numbers - When I first saw this just after returning from Lucca, I was sort of floored. I'd put it at about 50:50 that Pat Sajak does not even know he has a Sudoku book out there let alone what a Sudoku puzzle is. And "Code Numbers" - well, its sort of like "buying a three" - you don't just get one number, you get them all at once.

2. SpongeBob SquarePants Sudoku Books (of which there are 3) - Its odd that this character went from pissing off the religious right to teaching kids to recognize logical patterns and visualization. Hopefully, sudoku doesn't start to piss off the religious right by proxy. I tentatively put these books on the list - in part because there are 3 of them - as the connection seems a little weak. However, with 200+ stickers inside, kids may just start to love puzzles and so I applaud the use of marketing if it does some good.

3. The Sudoku Code* - The gimmick of this book is like a lot of others on the market nowadays. Put a drawing of Da Vinci's Vitruvian Man and the word "Code" on the cover and cash in on a publishing phenomenon of a completely different sort. Here, the 200 puzzles give you a message which lets you solve a meta-challenge to crack the code and win - of all phenomenal prizes in the world - a button. Just what I need. A button. Maybe it will get me into GeekCon XXII for free. I'll pass.

4. ESPN Baseball Sudoku - I got a prerelease version of this book given to me at a recent event and must admit I'm still trying to piece together what game of darts put these concepts together. Let's put some sudoku puzzles in a book with ESPN on the cover and just change 1-9 to be the nine positions in baseball. Nothing more; no trivia, no real connection to baseball, just C, P, 1B, 2B, SS, 3B, LF, CF, RF. I'm sure a lot of copies will be bought on discount as stocking stuffers for sports fans; I have my doubts if any will be converted to puzzle fans.

5. O'ekaki: Paint By Sudoku - While the others got me stewing, this bothers me the most. In part, it is because Tetsuya Nishio's name is on the book and he should know better. This is just a dangerous dangerous book and hopefully will not start a trend. For years, we have had the puzzle "Paint By Numbers" which goes by many other names in many other countries. You get a set of constraints on the outside of a grid of squares which let you paint some cells black to eventually form a picture. This puzzle requires some logical skills, but is not at all sudoku. If "Numbers" and "Sudoku" are now interchangeable, I worry about what will come in the future. Will there one day be crosswords marketed as "Numberless Sudoku puzzles now with WordPlay(TM)"? Shudder. Of course, I don't like Will Shortz considering sudoku to be "wordless crossword puzzles" either. Imagine you just ran across that term and did not know it meant a sudoku. Wouldn't you think of a cross-sums puzzle first? Nomenclature is important. Lets call a (sudoku/crossword) a (sudoku/crossword) and not confuse any other puzzle involving i.) numbers and/or letters, ii.) boxes, iii.) using a pencil or pen or gluestick, as a (sudoku/crossword) if it is not.

But that's just my opinion, and maybe I should stop being derisive of the puzzle that has given me a tiny bit of attention.


* To be fair, I am not rating the quality/difficulty of the puzzles in these books necessarily, just their gimmicks. Although nothing can really save Code Numbers.
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( 11 comments — Post a new comment )
Tyler[info]rpipuzzleguy on May 30th, 2006 04:45 am (UTC)
1) Never heard of it--not sure I follow the gimmick.
2) I'm not sure whether this is worse than the sudoku book I saw featuring that smiling hate-filled bunny. Just weird.
3) OK, I own this and am 76% done with it. Come on; it's $7. And I think the button will be an amusing trinket. I will note that, now that I'm on the tough puzzles, I'm figuring out what the message's next word or two will be and using that to give me several extra clues. It's going pretty fast that way.
4) Saw this the other day. Pretty stupid.
5) Agreed on the terminology issue. In fairness, I don't think Will was responsible for the "wordless crossword puzzle" thing; I brought it up once and he didn't disagree.
Maelstrom[info]mlstrm on May 30th, 2006 08:50 pm (UTC)
Wow, thanks for pointing these out. I actually ran into #5 thinking the same thing. At one point I considered coming out with a joke crossword book called "Kurasuodu". It'd also have a very similar subtitle to the one you listed, touting it as the next puzzle craze from overseas. (It's like sudoku, but with grids! And clues!)

As for #3, I don't mind the prize aspect. I'm more for supporting the authors (Frank Longo and Francis Heaney) who are very skilled crossword writers in their own rights.

#1: The Pat Sajak label has been applied to a few other games, notably the RealArcade game Pat Sajak's Lucky Letters. I'm fairly certain he's aware of these games--you can hear Pat's voiceovers throughout Lucky Letters. I'm surprised you hadn't mentioned the whole Carol Volderman (sp?) line of Sudoku books, since she's been equated to the UK version of Vanna White (but smarter).
motris[info]motris on May 30th, 2006 10:35 pm (UTC)
Well, I've supported Francis by getting his Holy Tango of Literature which I definitely recommend. After USPC season when I get back to improving my crossword skills, I may pick up one of Frank's Mensa crossword books. I'm honestly at a point where, because enough people are giving me free sudoku books, I really don't want or need any more of them unless they are really special.

I know of Carol Vorderman's strategy book which really just covers very basic techniques and is not of much use. However, her reputation in the UK is for doing mental arithmetic (I must admit, I've never seen Countdown), whereas Pat's is for emceeing a hangman-like word game. So, the connection for Carol is much less of a stretch IMHO.
[info]jdyer on May 30th, 2006 11:24 pm (UTC)
>I know of Carol Vorderman's strategy book which really just covers very basic techniques and is not of much use.<

Are there _any_ books that cover more than very basic techniques? One of the Will Shortz books mentions the X-Wing technique (used in the last two puzzles than the book) but other than that it's been things a reasonably intelligent person could puzzle themselves out given a sudoku book and a few hours.
motris[info]motris on May 31st, 2006 03:00 am (UTC)
There are a few books coming out soon that promise to go more into harder strategies from turbot fishes to xy-wings including one from Peter Gordon (puzzles by Frank Longo). Once they are out and I can guage their quality, I'll report on if they are worthwhile. What's available in the forums and elsewhere online is fine, but a solid strategy reference would be a valuable find.
lunchboy[info]lunchboy on June 17th, 2006 12:37 pm (UTC)
And what's wrong with cashing in exactly? Anyway, the actual gimmick of the book, as I see it (the overarching metapuzzle), is unlike any current sudoku book, which was why I pitched it in the first place. The DaVinci hoo-ha is just marketing. I think you're swapping the relative importance of these two aspects of the book when lumping me in with the lame ESPN collection.

Incidentally, I originally wanted there to be a monetary prize -- anyone who correctly found the final answer was entered into a drawing -- but apparently there are a bazillion legal hassles entailed in doing that, and then Peter Gordon pointed out the shelf-life problem (namely, who's going to buy the book after the contest ends?), so we went with the souvenir button instead.
motris[info]motris on June 17th, 2006 03:37 pm (UTC)
I don't blame you for trying to cash in. And as I tried to asterisk - I think the puzzles in your book are likely the best of the whole lot in the range of difficulty, and in offering more than other vanilla sudoku books.

Its just to me, having solved a whole lot of sudoku, and having done metapuzzles in various situations as well, I did not get too excited by the concept of solving this book. Solving 200 sudoku to get to the metapuzzle did not immediately scream "fun" to me. The problem is that 200 sudoku number. "14-18 hours of my life to get to the full metapuzzle, hmmm, maybe I'll just do another round of the Puzzle Boat." And as much as I pick on the button, a cash prize would probably be much worse for the reasons you name and others.

So, if I had to recommend any one book that I would never do myself, but think others who are not yet "bored" with standard sudoku should do, I'd recommend yours. For most consumers, it will offer something they haven't seen before and be a nice challenge. Myself, I'd take a Japanese nanpure magazine with dozens of "real" sudoku variants, not just letter-based variants, any day of the week.
lunchboy[info]lunchboy on June 17th, 2006 04:59 pm (UTC)
Ah, I missed the asterisk. I appreciate the qualification. Anyway, yeah, *I* wouldn't want to solve 200 sudoku to get to a hidden clue either, but I figure since there are plenty of people out there who are going to solve hundreds of sudoku, there might as well be something else going on in the puzzles while they're doing it. It's a pretty softball meta for anyone who's ever done a mystery hunt, say, but I liked the idea of introducing people to metapuzzling who hadn't encountered the concept before, in a not-too-intimidating way.

(You'll probably be more interested in the book I just laid out, Conceptis Puzzles' "Sudoku Variants", which will be out this fall.)
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(Anonymous) on April 2nd, 2007 09:50 am (UTC)
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