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04 February 2013 @ 06:18 pm
A new gift to Corral Fans: "Rubber Bands"  
I've spent at least a dozen hours in the past month arguing with people on "Corral" vs. "Cave" puzzles. It's caused a lot of stress, almost lost me one collaborator, and it continues to haunt me as others are sharing my puzzles in new settings and reviving old arguments.

I feel it is now some sort of dogmatically argued issue where there just will be no agreement between the two sides. Sure, mathematically the puzzle definitions are isomorphic, but Corral (originally "Bag" until renamed for the 2002 US Qualifying Test) is a loop puzzle, and Cave is a shading puzzle. The two just can't coexist in any solver's mind. I've found I clearly solve it as a shading style, with identical notation to most other shading styles, and therefore professionally I have chosen "Cave" as the name I use for this genre. No loops needed.

But, if "Cave" is controversial to you, we can reengage in the flame-war over here if you want. Instead I wanted to offer a gift to you, Corral fans. It seems you loopers just see the world differently. So I wanted to repackage my favorite shading puzzle style for you to better enjoy. It's a style I dare not name as you probably don't like it at all and I don't want to sour your new impression by bringing up memories of fully darkening cells or anything. But with an open mind searching for loops, I'm sure you'll love the new twist. It is a style I call "Rubber Bands."

Rules: Stretch some rubber bands over the posts in the grid, reaching vertically or horizontally only between posts. Each rubber band will surround exactly one given number, and each number in the grid will be surrounded by exactly one rubber band. The number indicates how many unit cells that rubber band surrounds. Rubber bands can touch at a post, but cannot share an edge and cannot overlap to both contain any square. Rubber bands cannot cross themselves. All internal (black) posts must either touch a rubber band or be inside a rubber band. Cells outside the rubber bands must form a single contiguous group.







I find it particularly challenging to solve Rubber Bands by just drawing the edges, but I also find particularly challenging puzzles to be very fun. So I hope you give this new style a try and solve it as the instructions intend. The new "internal post" rule is so much better than that 2x2 shaded square nonsense anyway. At least if you are being loopy.
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(Deleted comment)
motrismotris on February 5th, 2013 02:25 pm (UTC)
Yes, that one bit of the instructions failed the field test and has been improved. There was a unique presentation description someone gave which was to start the grid out with a fully blackened outer loop. Then the end state has two contiguous groups, a "cave" inside a "border". In the absence of that I think I've now chosen to just clarify enclosed squares to mean they all are part of a connected group that touch a border.
motrismotris on February 5th, 2013 02:28 pm (UTC)
And I think I once saw (in Bulgaria) a Cave description where a no 2x2 rule was part of the definition of the puzzle. Unfortunately, it was for the non-shaded part (Blacken the rock of the cave to outline its tunnels. The tunnels may fork, but may not form loops. Each cell with a number indicates the number of tunnel cells, including the cell with the number, visible from that position. No part of the tunnel may have a size of 2x2. Grey cells are outside the tunnels.)

Canonicalization of puzzle rules, particularly across countries, is a very hard business. And debates about instructions can get far too long and pointless after awhile as consensus just can't exist if there are two different ways to view the world that are internally consistent.

Edited at 2013-02-05 02:33 pm (UTC)
affpuzz on February 5th, 2013 04:11 pm (UTC)
Yeah, the Denksel magazine put out by the fine folks at croco-puzzle.de also used (uses? I haven't subscribed for several years) the no 2x2 rule. It would always confuse me when solving other corrals (Denksel was a significant part of my introduction to logic puzzles, I didn't have a pre-existing knowledge of puzzle rules to fall back on); I'd try to use deductions that weren't valid under the more usual set of rules.